The Space Invader



Simon Parkin on the enduring legacy of Space Invader, and why its creator can’t make it past the first level:

“Today, with its jagged shapes and sine-wave squeals, the game is an icon of the industry’s formative days and the medium’s ongoing appeal: a simplistic rendering of fears that can be overcome with determination and a steady focus.”

Photograph by Peter Macdiarmid/Getty

Apr 09 20:06 with 60 notes
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